Two weeks after launching Muse, Meta opened an invite-style early-access program for a wave of coming features — a video-chat avatar, Mac computer control, a dedicated email address for the agent, and AI-glasses control — while promoting creator use cases. Downloads have already topped three million.
2026-09-29 · by Moe Ameen
On September 25, 2026, Meta opened an early-access program for a set of advanced features coming to Muse, its personal AI agent, roughly two weeks after Muse launched on September 8. The program is invitation-style and, by Meta's framing, aimed at AI enthusiasts — people who already use several AI apps and can give useful feedback — rather than a broad public rollout. The unusual sign-up path fits the product: you ask Muse itself, with a prompt like "Can you let the Muse team know I want to be part of the Muse early access program?", or use a link Meta shared. Much of what's on the list was previewed around Meta's Connect event.
The advanced features Meta has teased span several directions. A digital avatar you can video-chat with — reported to run on a "Muse Realtime Avatar" model — gives the agent a face you talk to in real time. Desktop control on the Mac lets Muse operate apps on your computer and keep working after you walk away. Muse is set to get its own email address, so you can forward messages or add the agent to a thread. Voice control through Meta's AI glasses would let you trigger the agent with a wake word for things like logging meals, booking appointments, or shopping. Meta also expanded shopping partners and connectors — names reported include Best Buy, Gap, Sephora, Walmart, Wayfair, Expedia, and Instacart, with payments through Stripe, Shopify, Shop Pay, and PayPal — and said developers submitted more than 1,500 connector apps in under a week of the platform opening. Timelines vary by feature: the avatar and Mac control are opening now through the invite program itself, the email address is described only as "soon," and the AI-glasses integration is the one Meta has explicitly slated for "coming months."
The push comes on strong early traction. Reporting put Muse at roughly three million downloads in its first two weeks, with one late-September estimate (Sensor Tower) near 3.4 million, though figures vary by firm. Meta's chief AI officer, Alexandr Wang, has described the goal as a "second mind" that "builds a plan, sends the email, makes the phone call, finds the funding" while you focus on what you care about. Meta has also promoted creator use cases as it courts that AI-enthusiast crowd. The honest read for a creator: even these advanced features are personal-agent and workflow features. The avatar is a face you converse with, not a presenter that fronts your posts; desktop control operates other apps rather than natively generating branded media; and nothing here sizes a post per platform or publishes to your feeds. Treat specific features, partners, and dates as an early-access snapshot and confirm details on Meta's own pages.
The timing is the opening. Meta just told everyone that the most interesting Muse features — the avatar you talk to, the computer that keeps working after you leave, the glasses control — are gated behind an early-access invite, with the AI-glasses piece further out on "coming months." That's a gap between the hype and what a creator can actually ship today, and a gap is exactly where a timely piece of content lands. Bring your angle into [Kompozy](/) and one take becomes a week of posts: a native Text Post for X and LinkedIn on what's real versus waitlisted, a [Carousel](/glossary/hyperframes) breaking the feature list into "live / early-access / coming months," a [Quote Graphic](/glossary/hyperframes) pulling Alexandr Wang's "second mind" line, a captioned [Persona Short](/glossary/persona-shorts) explaining the avatar distinction to camera, a Blog Article for the long-tail search, and a newsletter — all held to your voice by one [Persona Brief](/glossary/persona-brief) and published across the eight social platforms plus blog and email on [Autopilot](/glossary/autopilot).
There's a sharper point to make, too, and it converts because it's true. If the Muse feature you're most excited about is the avatar, notice what it is: a conversational face for your agent, gated behind a waitlist. The thing creators usually mean by "AI avatar" is the opposite — a consistent persona that presents your message to your audience as finished video. Kompozy ships that now, no early-access list: HeyGen-driven [Persona Shorts](/glossary/persona-shorts) and [Persona Frames](/glossary/persona-frames) composited into brand-exact templates, with the same face held consistent across a whole calendar and every clip captioned, sized per platform, and published. So cover the news with Kompozy, and where Muse points at a coming-months demo, quietly show the version that's already in your feed.
Meta previewed a digital avatar you can video-chat with (reported to run on a "Muse Realtime Avatar" model), desktop control on the Mac that operates apps for you, a dedicated email address for the agent, AI-glasses control via a wake word, and expanded shopping partners and connectors. The avatar and Mac control are opening now through the invite program, the email address is described only as "soon," and the AI-glasses integration is the one explicitly slated for "coming months" — so treat all of it as an early-access snapshot.
Meta made the sign-up conversational: you ask Muse directly, with a prompt along the lines of "Can you let the Muse team know I want to be part of the Muse early access program?", or use a link Meta shared. The program is invitation-style and aimed at AI enthusiasts, so requesting in does not guarantee immediate access.
No. The Muse avatar is a face for the agent that you converse with in real time — an interface, not a presenter you point at your audience. Making a consistent on-camera persona for finished, published Reels and Shorts is a content-generation task. A content engine like Kompozy does that today with Persona Shorts and Persona Frames.
Early reporting put Muse at roughly three million downloads in its first two weeks after its September 8, 2026 launch, with a late-September estimate near 3.4 million. Download figures vary by measurement firm, so treat any single number as an estimate.